Season of Cinders · Live nowFree · Plays in your browser

ASHENDEEP

Descend · Burn · Conquer

Twenty cursed levels sink beneath the world. Pick a hero, carve through the dead and claim the gear of fallen kings. Nobody has reached the bottom alive.

Enter the Deep

20 levels. Nobody has reached the bottom alive.
GOALForge your hero to enter the Deep.

Malgrath has awoken

Twenty cursed islands lead down to the Cinder Lord. Survive the horde on each one, then slay its guardian. Collect soul gems to level up and choose new relics. Max a relic, own its paired blessing, then open a chest to evolve it. Hold and drag on the map to move.

Play on another device

Your hero is saved online. Copy your hero key and paste it on another device to continue there. Keep it secret: anyone with the key can play your hero.

No hero yet
HP
XP
LEVEL 1/20
0 G
◆ 0
  • Forge your hero to enter the Deep.
WASD/ARROWS or hold and drag on the map to move · your hero and relics attack on their own · SHIFT or right-click dash · SPACE class skill · Q potion · T tier list · F FPS meter

How it works

How to play

Forge your hero

Name them and choose Blackguard, Shadow Ranger or Pyromancer. Your hero is saved automatically.

Survive the horde

Move with WASD or hold and drag. Your weapons fire on their own. Grab soul gems, level up, pick relics and dash out of the red circles.

Slay, rest, go deeper

When the timer runs out the guardian comes. Kill it, step into the portal and spend your gold and Soul Shards at camp.

What waits below

Grim, fast and deep

A horde-survival crawler that fights for you while you dodge, loot and decide what to become.

Endless hordes

Up to 150 foes at once from every side. Your weapons and relics fight on their own while you move.

Relic evolutions

Max a relic, own its blessing and open a chest. Ember Aura becomes Inferno Halo. Seven evolutions wait.

Soul Shrines

Hold a shrine while the horde rushes in, then take a safe boon or gamble on a dark pact.

Dash and dodge

Bosses, brutes and meteors mark the ground before they strike. Dash out in time or burn.

Bosses that fight back

Every island ends with a guardian. Five lords of the Deep fill the air with fire and slams.

Camp and Black Market

Between levels, buy one of 40 ranked weapons and skills, and Diablo-style gear for Soul Shards.

Live from the Deep

Hall of Legends

Ranked by victories over Malgrath, then by the deepest level reached.

Summoning the legends…

Claim your place

Choose your doom

Three heroes, three ways to burn

Every hero can wield any weapon, but each one hits hardest with the arms they trained for.

The Blackguard
Frontline · Melee

The Blackguard

Plate, scars and a blade too heavy for most. Takes the most punishment and hits 30% harder up close.

Might
★★★★☆
Toughness
★★★★★
Range
★☆☆☆☆
The Shadow Ranger
Ranged · Critical

The Shadow Ranger

Fights from the dark with bows, knives and slings. The most critical hits of any hero and 15% more ranged damage.

Might
★★★☆☆
Toughness
★★☆☆☆
Range
★★★★★
The Pyromancer
Magic · Area

The Pyromancer

Commands fire and lightning through cursed staves. 25% stronger magic and the deadliest class skill, Fire Nova.

Might
★★★★★
Toughness
★☆☆☆☆
Range
★★★★☆

They hold the stairs

Five lords of the Deep

Guardians seal every level. On levels 5, 10, 15 and 20, something far worse is waiting.

The Iron Warden
Every level

The Iron Warden

The Bone Tyrant
Level 5

The Bone Tyrant

The Ashen Knight
Level 10

The Ashen Knight

The Undying Monarch
Level 15

The Undying Monarch

Malgrath, the Cinder Lord
Level 20

Malgrath, the Cinder Lord

The map of the damned

4 realms, 20 levels

Each realm is harder than the last. Level 1 forgives you. Level 20 does not.

I · 1–5The Bone Halls

The Bone Halls

Ossuaries, braziers and the restless dead.

II · 6–10The Ashen Catacombs

The Ashen Catacombs

Burned ruins where embers never die.

III · 11–15The Frozen Ossuary

The Frozen Ossuary

Black ice, cold light and wraiths.

IV · 16–20The Burning Abyss

The Burning Abyss

Lava, chains and the throne of Malgrath.

A glowing violet soul shard

The currency of the damned

Soul Shards ◆

Every elite you break and every boss you bury leaves a Soul Shard behind. Shards are the only coin the Black Market takes.

  • Earned from elites, bosses and every level you clear
  • Spent on Diablo-style gear: helms, plate, gloves, boots, rings and amulets
  • Legendary pieces carry powers like chain lightning, burning blows and thorns

Soul Shards exist only inside Ashendeep. They can't be bought, sold or cashed out, and they have no value outside the game.

Start earning shards

Questions from the living

FAQ

What is Ashendeep?

A dark fantasy horde-survival game that runs in your browser. You survive 20 cursed islands, your weapons fight on their own, and you decide which relics, pacts and gear make you stronger.

Is it free?

Yes. Everything in the game is earned by playing.

Do I need to download anything?

No. Open the page and press Enter the Deep. It works on computers and phones.

Are Soul Shards a cryptocurrency?

No. Soul Shards are an in-game currency for the Black Market. They can't be bought, sold or withdrawn and have no value outside the game.

Is my hero saved?

Yes, automatically. To continue on another device, open "Play on another device" under the hero form, copy your hero key and paste it on the other device.

What happens when I die?

You lose half your gold and your run's relics. You keep your hero level, weapon, skills, gear and Soul Shards, and wake at your last camp. Slaying a great boss on level 5, 10 or 15 moves that camp deeper.

Can I play with friends?

Share the link. You can see who else is in the Deep right now, and all heroes compete in the Hall of Legends.

The Deep is waiting

Enter the Deep